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Posts Tagged ‘THQ Player X’

THQ: Bad console ports don’t harm their originals

January 30th, 2007 by Arjan Olsder Posted in Analysis & Editorial | No Comments »

It seems we have a big difference of opinion once again in the industry as THQ’s James Scalpello disagrees with Player X’s Tony Pearce on the damage bad mobile games can do to the original console versions. According to James, the consumer is well aware about possibly playing a bad game, but will not base its choice to buy the original on that experience. The full story is on MobileIndustry.

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