Author Archive

Music for Mobile Games – Past, Present and Future:

January 22nd, 2007 by Jim Paterson Posted in Games | 6 Comments »

Music on early mobile games was often not much better than the annoying ring-tones we used to hear everywhere. No wonder people looked for the off switch! But as devices have improved in sophistication their music capabilities have grown significantly too, and many phones these days double as mp3 players. People now expect their games to be every bit as sophisticated as their phones, and that means games must look good and sound good too. You need to think carefully about the right kind of music to enhance your game, something that adds to the immersive experience and helps to keep the game-player coming back for "just one more game". And you need to find an experienced composer who understands the practical aspects of music on mobile platforms.

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Arjan Olsder is the Vice President of Pixalon Studios. Opinions expressed on this publication do not have to represent those of Pixalon Studios.


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