Archive for the ‘Analysis & Editorial’ Category
FalconMobile Sues TelcoGames
December 4th, 2007 by Arjan Olsder Posted in Analysis & Editorial | 2 Comments »
This morning when we opened our mailbox, we received an email from Kirill, one of the executive directors at FalconMobile Inc. Kirill explained to us that FalconMobile is planning out a lawsuit against TelcoGames.
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Apple Opens iPhone (a bit)
October 19th, 2007 by Arjan Olsder Posted in Analysis & Editorial | No Comments »
Finally the iPhone (and so, iPod Touch) will officially open up to more developers according to Steve Jobs yesterday.
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Nokia’s MOSH; a Mobile Gaming Piracy Paradise?
September 20th, 2007 by Anonymous Blogger Posted in Analysis & Editorial | No Comments »
This morning, Jan Rezab (now heading up mLiven) notified us about a recent update on his blog about Nokia‘s MOSH service. A service to mobilize and share mobile entertainment…
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Gaming + Community + Multiplayer = 150%
September 9th, 2007 by Arjan Olsder Posted in Analysis & Editorial | 1 Comment »
Electronic Entertainment Design and Research investigated the effects of added functionality in games, compared to incoming revenues. It sounds obvious, but how much will it do for real?
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Airborne Entertainment: What Sucks and How to Fix It
August 20th, 2007 by Arjan Olsder Posted in Analysis & Editorial | No Comments »
Andy Nulman, the guy who co-founded the Montreal Just For Laughs comedy festival, writer of the book I Almost Killed George Burns and now CMO and President of Airborne Entertainment thinks things should change fast.
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Glu Financial Results Q2 07
August 2nd, 2007 by Anonymous Blogger Posted in Analysis & Editorial | No Comments »
Glu reported their Q2 07 financial results. Besides the metrics in the report, the conference call also showed some interesting data like the loss of several licenses by the end of the year.
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Gameloft Reports Record Q2 Sales and Growth
July 27th, 2007 by Arjan Olsder Posted in Analysis & Editorial | No Comments »
Gameloft has announced their financial results over Q2 2007, which state not only a record growth for the quarter, but also record sales and the announcement that the H1 financial results are ahead of full year expectations.
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Froogle Goes Mobile
July 17th, 2007 by Anonymous Blogger Posted in Analysis & Editorial | 2 Comments »
Most of you already know Froogle and know it is a very smart and simple way to sell mobile games in several countries where Froogle is active. Now, Google seems to have interest in taking Froogle deep into the world of mobile content.
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EA’s John Riccitiello: We’re boring people to death…
July 11th, 2007 by Anonymous Blogger Posted in Analysis & Editorial | No Comments »
Something interesting happened in the world of console and PC games as EA’s exec John Riccitiello said: “We’re boring people to death and making games that are harder and harder to play,” in a recent interview.
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Mobile Gaming on the iPhone, The Workaround
July 6th, 2007 by Anonymous Blogger Posted in Analysis & Editorial | No Comments »
Who said mobile wap games don’t have a reason for living? Mobile gambling company Slotland.com announced it as the only way to regain the iPhone consumer!
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Disclaimer:Arjan Olsder is the Vice President of Pixalon Studios. Opinions expressed on this publication do not have to represent those of Pixalon Studios. |
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