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Gaming industry takes off in India

December 28th, 2004 by Arjan Olsder Posted in Trends | No Comments »

The numbers are not mind-blowing just yet and the craze is restricted mostly in larger cities in India. Yet if there is one new revolution that is taking Indian youth hostage, it is computer gaming, which is fast emerging as a multi-million dollar business with promises of turning the country into a new creative hub. More …

Reebok to Sponsor EA Sports Titles

December 28th, 2004 by Arjan Olsder Posted in Ad Funded Gaming | No Comments »

NFL Street 2 sports all the latest licensed gear.

Reebok today announced it has entered into a multi-title agreement to sponsor sport games with EA. Wasting no time getting started, Reebok shoes and apparel will be featured prominently in NFL Street 2 due to release on the 26th. Along with current products, upcoming gear not yet available for sale will be in the game. This includes key pieces from the NFL licensed apparel line and the Pre-Season Bringback footwear collection. More …

Mobile games get fancier, more social

December 24th, 2004 by Arjan Olsder Posted in Trends | No Comments »

Games tailored for cell phones are increasingly adding community-oriented elements, such as tournaments for top scores, head-to-head combat or chatting with other players. After all, the ubiquitous gadget is meant to connect people.

"The mobile phone is really turning into a social computer," said Trip Hawkins, founder of Digital Chocolate Inc. More …

The Ultimate Killing Machines Return to Mobile Phones with IN-FUSIO’s “Terminator: I’m Back”

December 23rd, 2004 by Arjan Olsder Posted in Games | 1 Comment »

International Mobile Game Publisher Continues to Build Successful Portfolio of Movie and TV Licensed Games

IN-FUSIO, the international mobile game publisher and mobile gamers’ community management provider, has launched "Terminator(TM): I’m Back," based on the blockbuster movie franchise. The game, which is also being released for carriers in the UK, France, Germany, Italy and Spain, can be downloaded now for BREW(TM) and Java(TM) phones in the U.S. More …

Cell Phone Santas List Top Holiday Wireless Games — Hottest Games for 2004

December 23rd, 2004 by Arjan Olsder Posted in Games | No Comments »

Online wireless retailer LetsTalk and the editors of IGN.com, one of the web’s largest information and entertainment destinations for video gamers, have issued a Top 10 List of Wireless Games for 2004 as well as an Editor’s Choice Awards of the best games to buy for the upcoming Holiday season. More …

Richard Eyre appointed Chairman of Digital Bridges

December 23rd, 2004 by Arjan Olsder Posted in People | No Comments »

Digital Bridges, a world leader in the creation and distribution of mobile entertainment solutions, today announced the appointment of Richard Eyre, one of the most respected names in the media and entertainment industry, as Chairman of its Board.

Previously a non-executive director of Digital Bridges, Eyre has increased his commitment to the company at an explosive stage in the company’s growth. Coming at the end of a year which has seen the company’s Q3 revenue grow by more than 30% over Q2, and in which the company has reinforced its presence in the US and Asia, this appointment will help bring an enhanced focus in the next phase of the company’s development. More …

Games Will Drive Mobile Java Market Says New Report

December 23rd, 2004 by Arjan Olsder Posted in Research & Stats | No Comments »

A NEW report offered by Businessinfo, ‘Mobile Java: Applications, Markets & Technologies’ shows that Java downloads will generate over $4.8bn in mobile revenues by 2009, with Mobile Games accounting for the vast majority of revenues. Over sixty leaders across the mobile industry were interviewed to formulate a unique market sizing and growth model for the sector. More …

FOX Launches Online Game Based on Hit Series ’24’

December 22nd, 2004 by Arjan Olsder Posted in Games | No Comments »

LG Mobile Phones Signs on for In-Game Product Placement

WildTangent, the leading online game publisher, today announced the release of "24: Countdown," a premium online game based on Fox Broadcasting Company’s worldwide hit television series "24." The release of the game represents another instance of FOX reaching out to a vast and attractive audience of gamers. LG Mobile Phones, also looking to gain the mindshare of this attractive audience, has signed on to sponsor the game. More …

Mobile moves towards BREW

December 22nd, 2004 by Arjan Olsder Posted in Trends | No Comments »

As Ireland’s mobile application developers grow their reputation for excellence and creativity, they will seek new markets and segments to expand into. But something is BREWing.

With over 1 billion people around the world using GSM phones, and with GSM and related technologies like GPRS (General Packet Radio Service) and EDGE (Enhanced Data GSM Environment) accounting for almost three quarters of the world’s mobile networks, it would seem that application developers would be best served putting all of their eggs into the massive GSM basket. More …

IN-FUSIO Launches Zoo Tycoon 2 Mobile, Unleashing Microsoft’s Popular PC Franchise for U.S. Cell Phones

December 22nd, 2004 by Arjan Olsder Posted in Games | No Comments »

International Mobile Game Publisher’s Previously Released, Microsoft Based, Midtown Madness(R) 3 Mobile Tops Download Charts at Orange UK, Orange France and Telefonica Moviles

IN-FUSIO, the international mobile game publisher and mobile gamers’ community management provider, today announced the launch of Zoo Tycoon(TM) 2 Mobile. The wireless title, based on the recently released Microsoft(R) game Zoo Tycoon(TM) 2, can be played on cell phones or in conjunction with the PC version to unlock new content. Zoo Tycoon 2 Mobile, the second Microsoft licensed game published by IN-FUSIO, is being released for 40 carriers and portals and more than 100 handsets internationally, and is available now to download for BREW(TM) and Java(TM) phones in the U.S. More …

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Disclaimer:

Arjan Olsder is the Vice President of Pixalon Studios. Opinions expressed on this publication do not have to represent those of Pixalon Studios.

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