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Digital Bridges releases RoboCob, 3D Pool and 2Fast 2Furious games

September 23rd, 2004 by Arjan Olsder Posted in Games | No Comments »

Digital Bridges is proud to announce the addition of three new mobile gaming titles, Robo Cop, 3D Pool and 2Fast 2Furious . The world leader in the creation and distribution of mobile entertainment solutions, Digital Bridges, would like to offer you an opportunity to review Robo Cop, 3D Pool and 2Fast 2Furious which will be released on September 27 (Robo Cop) and October 4 (3D Pool & 2F2F). More …

Mobile Scope releases AllTime Ice Hockey

September 23rd, 2004 by Arjan Olsder Posted in Games | No Comments »

Wireless entertainment publisher Mobile Scope today announced the release of its latest addition to its successful Sports Series: AllTime Ice Hockey. In this highly realistic sports simulation for mobile phones, ice hockey fans can select from 16 different national teams and enjoy 3 challenging game modes: exhibition, playoff, and shoot-out mode. The developers’ goal was to create the best ice hockey game for wireless devices on the market by focusing on playability and game animations. More …

Major Japanese game publishers hitting Chinese mobile game market

September 22nd, 2004 by Arjan Olsder Posted in 1 | No Comments »

Square Enix, Namco, Sega, and Taito to release a variety of mobile games in the Middle Kingdom.
Square Enix, Namco, Sega, and Taito announced today that they have signed a partnership for the distribution of mobile games to the Chinese market. More …

nVidia GoForce 3D 4500 for mobile gaming

September 22nd, 2004 by Arjan Olsder Posted in Smartphones & Tablets | No Comments »

nVidia’s latest mobile processor boasts arcade-quality 3D graphic rendering and up to 3 MP images. Coming soon to a phone near you.

Graphics company nVidia has taken the wraps off what it calls the world’s first “3D wireless media processor”, the GoForce 3D 4500, a mobile processor designed to support 3D graphics and high-res images in handhelds and mobile phones. More …

Fine Wine, Amour, And Mobile Games

September 21st, 2004 by Arjan Olsder Posted in Trends | No Comments »

France is a force in the latest wireless craze: Video games for phones

No doubt you’ve seen a few of them already. At the bus stop, aboard a train, or at the mall, the kids are hunched over, pecking furiously at their cell phones, letting out occasional yelps or groans. Is it some kind of hypercharged text messaging? Advertisement

Look closer. These youngsters are joining the fastest-growing craze in the wireless world: playing video games on their handsets. Whether punching their way past a gang of thugs in Shado Fighter or escaping a booby-trapped castle to rescue seven brides in Prince of Persia: Harem Adventure, they’re feeding a booming business for mobile operators. More …

Multiplayer games coming to cell phones

September 20th, 2004 by Arjan Olsder Posted in Games | No Comments »

It’s difficult to compare “Momentum” to the cinematic landscapes and sweeping orchestral scores common in many popular video games, but that would be missing the point.

Unlike most games for cellular phones in the United States, “Momentum” lets Allen Eichler challenge up to five people from just about anywhere in the country to collect coins scattered throughout a maze.

As millions buy increasingly powerful cell phones, many companies are racing to develop video games to take advantage of the newfound portability.

The newest twist is multiplayer: You can face real people in space battles or fishing tournaments. Until recently, multiplayer on cell phones game meant at most posting high scores on a leader board.

Eichler, the creator of “Momentum,” said true multiplayer games are a challenge. More …

Overloaded Joins Forum Nokia PRO

September 19th, 2004 by Arjan Olsder Posted in Companies & M&A | No Comments »

Overloaded, announced that it has become a member of Forum Nokia PRO, a program that provides advanced technical, business development and marketing support to select mobile software companies. As a member of Forum Nokia PRO, Overloaded has the opportunity to further strengthen its relationship with Nokia, gain early access to Nokia technology and take advantage of specialized service and support provided by Nokia to help Overloaded stand out in the marketplace. More …

Overloaded partners with Playlogic to develop Xyanide for mobile phones

September 17th, 2004 by Arjan Olsder Posted in Companies & M&A, Games | No Comments »

Shooting in space… It’s all in the wrist action…

Overloaded the leading mobile games developer and distributor today announced in conjunction with Playlogic that they have developed the mobile phone version Playlogic’s Xbox game XYANIDE. Just like its bigger brother version, this too will be an exciting 3D Shoot-em-up.

Overloaded have used the Xbox as their template in the development of the mobile phone version, it also will run in real-time with outstanding 3D landscapes, that capture the essence of it’s bigger brother, although this will be 100% mobile. More …

ONE: Customizable 3D fighting comes to the N-Gage

September 16th, 2004 by Arjan Olsder Posted in 1 | No Comments »

Nokia today announced ONE, a 3D fighting game for N-Gage developed by Digital Legends Entertainment. Set in a gritty urban environment, ONE will offer N-Gage players a chance to fully customize their fighters before taking the action online using the console’s Bluetooth wireless and N-Gage Arena technologies. More …

Soon you can swap music and games on your mobile!

September 16th, 2004 by Arjan Olsder Posted in Trends | No Comments »

Researchers at the Nokia Research Centre in Budapest in collaboration with the Budapest University of Technology and Economics, Hungary claim to have developed a mobile file-sharing network technology, which according to them will help users swap music, videos and games between cellphones.

According to the New Scientist, this new technology is an adaptation of the peer-to-peer (P2P) schemes, presently used by Internet users and can be used to share both images and text. More …

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Arjan Olsder is the Vice President of Pixalon Studios. Opinions expressed on this publication do not have to represent those of Pixalon Studios.

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