Archive for the ‘Analysis & Editorial’ Category
Recent Changes at Symbian and Mobile Games
June 24th, 2008 by Arjan Olsder Posted in Analysis & Editorial | No Comments »

Today, we have posted two articles in relation to Nokia’s move to
acquire a majority share in Symbian. Till now, Symbian owned a minority
share and used Symbian for their S60 Devices.
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Selatra up 50%
June 24th, 2008 by Arjan Olsder Posted in Analysis & Editorial | No Comments »

Selatra, one of the bigger mobile game aggregators, is celebrating it’s
sixt birthday. At the same time, the company announced that it’s
year-on-year revenue is up 50%.
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Telcogames / MED Poll Results
June 23rd, 2008 by Arjan Olsder Posted in Analysis & Editorial | 3 Comments »

The results are in. We asked what you’d prefer. Business with
Telcogames / Mobile Entertainment Distribution Limited (MED), or
watching Gay Porn. And the result is…
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MED Interview @ ME
June 23rd, 2008 by Arjan Olsder Posted in Analysis & Editorial | 2 Comments »
It seems to be interview day for Lewis MacDonald. Though PocketGamer’s
was pretty extensive, Tim Green also did his best to get some
interesting quotes.
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MED Interview @ PocketGamer.biz
June 23rd, 2008 by Arjan Olsder Posted in Analysis & Editorial | No Comments »

PocketGamer.biz has held an interview with MED’s Lewis MacDonald
concerning the whole Telcogames history and the future of Mobile
Entertainment Distribution Limited.
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Townsmen 5 Tops Global Charts
June 19th, 2008 by Arjan Olsder Posted in Analysis & Editorial | No Comments »

It seems HandyGames is leading the mobile games industry when it comes
to quality according to mobile gaming site PocketGamer.Biz.
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MEF and NPD’s USA Chart
May 29th, 2008 by Arjan Olsder Posted in Analysis & Editorial | No Comments »
Mobile Entertainment Forum and the NPD Group have announced a collaboration to release a monthly sales chart for the US mobile games market.
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N-Gage Opens Thoughts on Transfers?
May 22nd, 2008 by Arjan Olsder Posted in Analysis & Editorial | No Comments »
At this moment, various sources like Engadget and Pocket Gamer discuss the physical limits of the N-Gage service. Gamers seem to be pissed about the fact that they need to re-purchase their mobile games when switching devices.
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Starting a Mobile Studio? Think About This!
February 20th, 2008 by Arjan Olsder Posted in Analysis & Editorial | No Comments »
Finblade’s John Chasey and Fergus McNeil discussed the advantages and disadvantages of entering the mobile games industry with a new studio over at GDC Mobile yesterday.
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Disclaimer:Arjan Olsder is the Vice President of Pixalon Studios. Opinions expressed on this publication do not have to represent those of Pixalon Studios. |
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