Hands-On Releases Sushi Mania

March 12th, 2008 by Arjan Olsder Posted in New Releases | No Comments »

HandsonAs part of Hands-On’s ‘Best of Korea’ initiative, the company is now launching Sushi Mania on all it’s European and American channels.

Sushi Mania takes players on an adventure through 20 game worlds, packed with moving obstacles, tasty treats and hungry enemies. The player selects from 12 different cute sushi characters, each with their own skill and ability, and then rolls their piece of sushi around the levels, leading them on a mission to track down missing ingredients, and, ultimately, the missing sushi chef. The three-button control system is designed to be simple and intuitive for players, while allowing them the freedom to do high jumps, break blocks, navigate collapsing walkways and teleport.

“Sushi Mania is a perfect example of why we established the ‘Best of Korea’ program. This combination of bite-sized, fun game play and cute characters will appeal to a wide audience; it is a great mobile game and is receiving rave reviews,” said Michael Temkin, CTO and EVP of Operations, Hands-On Mobile. “We are looking forward to bringing more hit games from Korea to Europe and the US.”

Sushi Mania has already received a string of accolades with The UK’s Guardian Games Blog saying “If you’ve already played the Sonic mobile conversions, or just want a candy cute little platformer for a few hours of retro-tinged fun, download Sushi Mania as soon as you can.” Other reviews include 90/100 from Project NeXt, 81/100 from Mobile Game FAQ’s and an 8/10 silver award from Pocket Gamer, which stated: “Sushi Mania is a feature-rich and interesting package that’s well worth a round of chopstick-clacking applause.”

The sushi’s world has a distinct and strong graphical design that ensures it will appeal to all mobile users, but not everything is quite so friendly. It is the player’s task to avoid the deadly menaces that loiter around the landscape; hungry for the sushi ingredients the player needs to collect. The player can also gather coins as they travel, which unlock more levels and special features including six mini-games designed to offer players a bite-sized snack they can return to.

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    Arjan Olsder is the Vice President of Pixalon Studios. Opinions expressed on this publication do not have to represent those of Pixalon Studios.


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