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Riptide Reveals In-Game Payment Results

November 24th, 2009 by Arjan Olsder Posted in Platforms: iOS, Research & Stats | No Comments »

Riptide-games iPhone developer Riptide Games has disclosed statistics on their in-game sales in full detail. They will continue to do so over the coming time and we have received permission to copy their details on MGB

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In-App Payments on Android

November 24th, 2009 by Arjan Olsder Posted in Platforms: AndroidOS | No Comments »

Android It’s not officially supported yet, but the developer of Ringz (Urbian) found a workaround that works good enough for them to offer new level packs to consumers.

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Korea to Receive the iPhone

November 24th, 2009 by Arjan Olsder Posted in Platforms: iOS | No Comments »

Apple Korea, the market of technical innovation and MMORPG’s where consumers seem to hide away from reality. In a market so far ahead of ours, Apple now will try to get the iPhone 3Gs on top of the charts.

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HandyGames Releases Another Ubi Title

November 24th, 2009 by Arjan Olsder Posted in Brand Licensing | No Comments »

HandygamesLast time we wrote about the release of Silent Hunter: U-Boat Aces, we already opted the possibility of HandyGames releasing more titles from Ubi Soft. With their latest title Anno: Create a new World, it seems the companies are building a long term relationship.

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Gameloft Announces Android 2.0 Support

November 24th, 2009 by Arjan Olsder Posted in Platforms: AndroidOS | No Comments »

Gameloft Though the company announced that it’s cutting down development budgets for Android, it also took the time to announce support for Android 2.0 on some current and upcoming titles.

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Apple Explains App Approval Process

November 24th, 2009 by Arjan Olsder Posted in Analysis & Editorial, Platforms: iOS | No Comments »

Apple Apple’s VP of World-Wide Product Marketing Phil Schiller has opened the book on the App Approval Processes at the company. He tries to explainthe, sometimes controversial, rejections that have been reported lately.

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Gameloft Snaps up Capcom Brands

November 24th, 2009 by Arjan Olsder Posted in Brand Licensing | No Comments »

Gameloft Following their licensing deal with SEGA, Gameloft has announced yet another distribution deal with a big Japanese giant. This time, the publisher will bring titles from Capcom to the European market.

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SE’s WebSDK Bridges Symbian and Android Development

November 23rd, 2009 by Arjan Olsder Posted in Platforms: AndroidOS, Platforms: Symbian | No Comments »

Sonyericsson SonyEricsson has revealed their new WebSDK. With the SDK, developers can now create apps and games based on HTML, CSS and JS that will run on both the Satio and Xperia X10.

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Sony Works on iTunes Competitor

November 23rd, 2009 by Arjan Olsder Posted in Analysis & Editorial | No Comments »

Sony Sony is working hard to pick up the competition with iTunes. It already owns a digital sales channel called PSN (or Playstation Network) and it plans to expend it under the name of Sony Online Services.

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Qualcomm: Mobile GPU’s Hit PS3 Quality within 5 Years

November 23rd, 2009 by Arjan Olsder Posted in 1 | No Comments »

Qualcomm At the Innovation Qualcomm Conference, the company announced that its mobile chipsets will be able to bring PS3 like graphics in five years from now. PS2 quality should be reality in 2010 already.

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Arjan Olsder is the Vice President of Pixalon Studios. Opinions expressed on this publication do not have to represent those of Pixalon Studios.

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