Three popular games on Sprint PCS go platinum and gold.
October 27th, 2004 by Arjan Olsder Posted in Games | No Comments »
Sprint is pleased to announce that three mobile games on its deck have achieved bestselling status. JAMDAT Bowling and Tetris have each broken one million downloads, making them official “platinum” games. Namco’s Ms. Pac-Man is close behind with over 500,000 downloads, earning it “gold.” More …
EB Games and WideRay deliver wireless game retail distribution platform
October 27th, 2004 by Arjan Olsder Posted in Companies & M&A, Trends | No Comments »
Electronics Boutique and WideRay announced that the companies have partnered to deliver mobile games to consumers inside select EB Games retail stores beginning in December 2004.
EB Games will make its Wireless Game Portals — in-store zones where customers can download games — available in 100 retail stores across the US beginning in December, marking the industry’s first wireless distribution platform implemented in a physical retail setting. Mobile phone users can access the Wireless Game Portals by simply going into a participating EB Games store and using a compatible device to view a listing of popular game titles available for purchase. Users also have the ability to receive game-related video as well as reviews and previews of PC and Console games. All this without any pre-installed software. More …
Reaxion Launches Gamarama — A Multiplayer Platform Enabling Developers to Create Gaming Communities and Add Multiplayer Functionality to Their Mobile Applications
October 26th, 2004 by Arjan Olsder Posted in Games | No Comments »
Gamarama.com, Reaxion’s “proof of concept” mobile gaming community, already supports several live multiplayer Reaxion applications – now this powerful platform is open for licensing.
Today, Reaxion Corp., a leading developer and publisher of mobile games, entertainment and communication applications, releases Gamarama(TM) and Gamarama.com. Gamarama is a hosted multiplayer system available for licensing from Reaxion that allows game developers to add multiplayer, matchmaking and ranking functionality to their existing single-player mobile games and build communities around their games. According to Mobile Games Analyst, adding multiplayer functionality opens up the opportunity to build a long-term revenue stream from a single game title while creating a loyal community of customers. More …
Blue Lava Wireless Adds 12 Titles to Top-Selling Catalogue of Classic Games, Puzzle Challenges and Arcade Thrills
October 26th, 2004 by Arjan Olsder Posted in Games | No Comments »
Blue Lava Wireless, a leading developer and publisher of mobile games, today introduced 12 new games at CTIA WIRELESS I.T. & Entertainment 2004 in San Francisco, Calif. The variety of engaging, easy-to-play titles include Tetris Battle, Tetris Puzzle, Yucatan, AltEarth, TicTacTics, QuadLinks, Mobile Rally, Right Brain Paradise, Texas Hold’em, Soccer Mania and President. Company executives are demonstrating the new titles at Blue Lava Wireless’ booth (#620-C) at CTIA through Oct. 27, 2004. More ..
Nokia Launches Mobile Content Platform
October 26th, 2004 by Arjan Olsder Posted in Companies & M&A | No Comments »
Nokia has launched Preminet, which offers mobile carriers a platform to distribute content and applications to their subscribers. Operators can select from a catalog of certified content to pass along to their customers. More …
Konami partners with Takara for mobile games
October 26th, 2004 by Arjan Olsder Posted in Games | No Comments »
Japanese publishers join forces to release cell phone games in various Asian territories.
TOKYO–Japanese game publishers Konami and Takara announced today that they have joined forces to release Konami’s mobile phone games in Asian countries outside of Japan. The first game to come out of the deal will be a dog-breeding simulation game based on Takara’s popular dog-barking translation device, called Bow-lingual. More …
Sorrent and PopCap Team to Offer Popular Games to Go
October 26th, 2004 by Arjan Olsder Posted in Games | No Comments »
Leading Mobile Entertainment Publisher to Offer Zuma, AstroPop, and Bookworm on Cell Phones
At CTIA Wireless IT and Entertainment 2004, Sorrent, Inc., a leading creator and global publisher of mobile entertainment, and PopCap Games(TM), a leading creator of casual computer games, today announced a multi-year worldwide partnership in which Sorrent will publish popular PopCap titles for mobile phones. Through the agreement, mobile adaptations of PopCap games including Zuma, Astropop, and Bookworm will be available to mobile phone subscribers via wireless carriers throughout the U.S. and the world. More …
Namco America Releases Summer/Fall Wireless Game Line-up
October 26th, 2004 by Arjan Olsder Posted in Games | No Comments »
Namco America Inc., a leading publisher of wireless games and content, announced today the release of their summer and fall game line-up. Already a publisher of Top Ten mobile hits including PAC-MAN(R) and Ms. PAC-MAN(R), this release adds six new games to Namco’s exciting catalog.
With these released games, mobile customers can now play their favorite arcade classics on their wireless devices. They can also play new, original products specifically designed for the mobile community with wireless functionalities like online over-the-air networked play.More …
Bollywood Calling
October 25th, 2004 by Ashu Mathura Posted in Games, Research & Stats | 1 Comment »
Arre o Samba, phone utha nahin toh main aa rahan hoon! If that’s the kind of prompting you need to answer your cellphone instead of a regular ringtone, Sholay has come to your rescue. And if you are a Bollywood fan, you can expect more interesting things on your mobile in the days to come.
Cellular service providers who have been offering games and ringtones for a while now have realised the huge potential of the craze for Bollywood. Says Rajiv Hiranandani, country head, Mobile2Win, “Almost 600,000 games, ringtones etc are downloaded by mobile users every month, out of which 50,000 to 60,000 belong to Bollywood. Bollywood content is still a fraction of the entire mobile gaming industry since the trend caught on some months ago. But it’s growing at a rate of 20% annually. It also depends on the number of releases every month. Producers are slowly waking up to this method of publicity for their films.” More …
MACROSPACE LAUNCHES GLOBAL MOBILE TO MOBILE, WEB TO MOBILE MULTIPLAYER GAMES
October 22nd, 2004 by Arjan Olsder Posted in Games | No Comments »
Macrospace, the global provider of mobile games and mobile gaming services, today announced the launch of a suite of innovative multiplayer mobile games. These new games allow players to compete in real-time using their mobile phones with not only other mobile users, but also PC users via their web browser, creating a whole new multiplayer dynamic. More …
Disclaimer:Arjan Olsder is the Vice President of Pixalon Studios. Opinions expressed on this publication do not have to represent those of Pixalon Studios. |
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