Understanding and Innovation Needed for Location Based Games

August 15th, 2005 by Arjan Olsder Posted in Location Based Gaming | No Comments »

The mobile games industry did see a few early pioneers brave the location frontier with titles such as BotFighters from It’s Alive (now owned by Swedish games company Daydream Software), Portuguese developer Ydreams’ Undercover and France-based Newt Games’ Mogi Mogi, along with several academic proofs, such as CitiTag, from the UK’s Open University.

In order to truly move forward with the inclusion of location into game play, companies must first understand the definition of a location-based game. Second, they must understand the complexities, strengths and weaknesses of location technologies. And third, they need to move past the “all or nothing” belief that can be seen in most discussions on the topic. Read on …

Thanks to Franklin T. for pointing this one out!

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    Arjan Olsder is the Vice President of Pixalon Studios. Opinions expressed on this publication do not have to represent those of Pixalon Studios.


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