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Actionscript.it’s second Mobile Games Contest

October 2nd, 2006 by Arjan Olsder Posted in Platforms: Adobe Flash & Air | No Comments »

Actionscript.it is organizing it’s second mobile games contest for Flash Lite developers, sponsored by Adobe, O’ Reilly and Jamba. This is where you get in.

MTVE Launches awards game

October 2nd, 2006 by Arjan Olsder Posted in Brand Licensing | No Comments »

MTVE announced their release of the ‘MTV Europe Music Awards 2006’ game. Players of the game are challenged to answer questions about the artists, music, shows and awards in the music industry in order to possible win tickets to the Award show in Copenhagen on November 2nd 2006.

Company Spotlight #3: Tag Games

September 30th, 2006 by Arjan Olsder Posted in Interviews | No Comments »

This company spotlight is dedicated to another fresh player in the market called Tag Games. We spoke with Paul Farley, Managing Director (and probably a whole lot more) at the company. When Paul first introduced his company to me, he told a lot about the legacy of it. Naturally, we want to know more;

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iPhone to come for sure

September 28th, 2006 by Arjan Olsder Posted in Smartphones & Tablets | 1 Comment »

Iphone Rumors are rising again as sources say Apple and Cingular signed an exclusive agreement on the highly anticipated iPhone. The iPhone is a crossover between the iPod and mobile phone. Apple and Motorola worked before on a MP3 targeted phone, the ROKR which was an adapted version of the E398 which could connect to iTunes. Also the ROKR was exclusive to Cingular at the release date. The iPhone is expected to save Apple from the shrinking MP3 player market as more and more people store their MP3’s on their device. If Apple is serious about this market, I wonder how often we see new iPhones turning up and to which design factors Apple will keep it similar to the original iPod design as some consumers might want business versions with full keyboard etc. Well, at least we know we can make games on it!

Ad-subsidized content doesn’t work!?

September 28th, 2006 by Arjan Olsder Posted in Ad Funded Gaming | No Comments »

Mobile Media Magazine (issue 22nd of September) spent time collecting thoughts about the ad-subsidized content market. They have quoted several people’s insights to create the article, with comments ranging from a marketing person to operators, operators and

Disney to unleash their own dogs on the market

September 27th, 2006 by Arjan Olsder Posted in Brand Licensing | No Comments »

Disney and Bandai signed an agreement to bring their own pet simulation game to the market. Bandai is known for it’s Tamagotchi range of which Disney’s Living Mobile made the mobile version. Disney will use it’s Little Dogs / Kawaii Dogs brand to fight I-Play’s My Dog and Gameloft’s Dogz.

There is a new middleware around the corner

September 27th, 2006 by Arjan Olsder Posted in Smartphones & Tablets | No Comments »

After Infusio’s ExEn and Blaze’s Mophun, a new player enters the market with their technology. Intent’s Gameplayer sits around the OS and allows content in their native language and J2me. Visit their site for more details.

Carnival of the Mobilists #46

September 27th, 2006 by Arjan Olsder Posted in Analysis & Editorial | No Comments »

It’s that time again, as Matthew Miller from the Mobile Gadgeteer has done a great job in writing the 46th edition of the Carnival of the Mobilists. For all you who don’t know it, the carnival is an overview of all interesting blog posts about the mobile industry. So it’s not limited to gaming of content alone.

N-Gage titles dropped price

September 27th, 2006 by Arjan Olsder Posted in Analysis & Editorial | No Comments »

Titles like Glimmerati and Pathway to glory have dropped in price on Nokia’s official N-Gage site. Nokia reduced prices to the Euro 9.99 price level before, but that was only for game of the month titles. Now all of them are at this price. Please note it’s only for games you download yourself, not the classic retail channel.

QB’s pathway to intelligence

September 27th, 2006 by Arjan Olsder Posted in Analysis & Editorial | No Comments »

Our friends at QB have just announced their latest roundup, consisting of brain games. Ever since Nintendo released their brain training games, the mobile industry started creating their own. We’ve seen many fly by, from high quality original gameplay to a collection of Sudoku and Karuko games slapped together. QB picked the most appealing ones and will put them to the test.

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Arjan Olsder is the Vice President of Pixalon Studios. Opinions expressed on this publication do not have to represent those of Pixalon Studios.

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