iDonkeyKong, Apple Hasn’t Learned…

April 26th, 2009 by Arjan Olsder Posted in Platforms: iOS | No Comments »

Apple Last month, we reported the seize and desist letter that Nintendo sent to the developer of the Duckhunt game that was being sold in the App Store as well as Nintendo’s mission to take the Game & Watch collection offline. Now, Apple approved iDonkeyKong.

The fact that for the third time, a famous Nintendo game is approved shows that Apple’s approval processes are still far from solid. Though Apple can’t be blamed for approving cloned games, these kinds of titles should ring a bell and at least make a representative ask the developer (VeryGames) if they have a license for this.

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    Arjan Olsder is the Vice President of Pixalon Studios. Opinions expressed on this publication do not have to represent those of Pixalon Studios.


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