VSST Acquires Skyzone Entertainment

September 10th, 2008 by Arjan Olsder Posted in Companies & M&A | No Comments »

VSST, a Korean software company has announced that it has agreed with SK C&C to acquire a majority share of mobile game developer Skyzone Entertainment.

Through the agreement, VSST obtains the rights to SkyZone’s ever-growing portfolio of more than 100 action, sports, puzzle, and casual titles including Duke Nukem Mobile?, Prey Mobile?, Rocky Balboa?, Extreme Hangman?, Two Scoop Twist?, and more. Additionally, the company will gain an increased foothold in the U.S. market through innovative initiatives like SkyZone’s exclusive Asian Gateway Program with Verizon Wireless, in which it works through leading Korean publishers to seek out the latest and most innovative mobile games to make available to Verizon Wireless customers.

"With an impressive portfolio of award-winning titles and a highly-anticipated upcoming slate of games in development, SkyZone boasts strong carrier relationships, unmatched expertise in porting games for multiple operating platforms, languages, wireless networks and handsets, and a proven revenue generating catalog," said Kevin Ha, COO of  VSST Co., LTD. and newly appointed Chairman of the Board of SkyZone.  "This acquisition provides us with the instant capabilities to bring forth proven software solutions from Korea into the United States and to build on the successes of SkyZone’s game publishing and aggregation as well as their groundbreaking exclusive Asian Gateway Program with Verizon Wireless."

"By maintaining strong relationships with more than 50 carriers worldwide, SkyZone enjoys a distribution network that touches more than one billion people worldwide," said Key N. Sar, newly promoted Chief Marketing Officer for SkyZone Entertainment. "VSST understands the magnitude of our foothold in the U.S. market along with our global reach. The resources VSST offers will build on the foundation we have started by

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    Arjan Olsder is the Vice President of Pixalon Studios. Opinions expressed on this publication do not have to represent those of Pixalon Studios.


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