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Today’s Gamers Report FR

January 21st, 2010 by Arjan Olsder Posted in Research & Stats | No Comments »

Todaysgamers Today we have yet another report from Today’s Gamers. This time, the report covers the French consumer. In this market, Samsung is the most popular vendor and 58% of the Samsung owners actually pay for their mobile games.

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Getjar’s December 2009 Report

January 21st, 2010 by Arjan Olsder Posted in Research & Stats | No Comments »

Getjar This is the first analytics report from Getjar, detailing out platform and device popularity. With the report, we hope to assist developers in selecting the right devices and platforms for their products.

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MKO: Dutch Teens and their Mobiles

January 20th, 2010 by Arjan Olsder Posted in Research & Stats | No Comments »

Mijn-kind-online Dutch consultancy ‘Mijn Kind Online’ has released a new study about the mobile behavior of Dutch consumers aged 8 till 18.

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iPhoneOS 4 Specs Leaked?

January 20th, 2010 by Arjan Olsder Posted in Platforms: iOS | No Comments »

Apple During a presentation on the 27th, Apple is expected to launch three new products. Apart from the iSlate, is seems the new iLife and iPhoneOS 4.0 will be part of the big show.

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Glu Involves Operators in Crime

January 20th, 2010 by Arjan Olsder Posted in Marketing Strategies | 2 Comments »

Glu In a new attempt to win the hearts of the operators, Glu has started to include content/platform managers of several big channels in their latest ‘Crime Files’ games.

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Today’s Gamers Report UK Part 2

January 20th, 2010 by Arjan Olsder Posted in Research & Stats | No Comments »

Todaysgamers Today’s Gamer has released additional information on the UK gamer. For age and Gender, please check our first report based on data from this GamesIndustry.com/TNS report.

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O’Reilly’s iPhone Game Development Book

January 20th, 2010 by Arjan Olsder Posted in Analysis & Editorial, Platforms: iOS | No Comments »

Oreilly Creating games for the iPhone doesn’t seem hard considering the huge amount of games available on the platform. To aid even more developers in entering the App Store, O’Reilly just finished a book called ‘iPhone Game Development’.

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Namco Arcade Launches on Facebook

January 19th, 2010 by Arjan Olsder Posted in Marketing Strategies, Platforms: Facebook | No Comments »

Namco Namdo Bandai Networks and Mplayit have launched a new storefront for Namco’s mobile offering. At the storefront, players can leave reviews and directly purchase any of the titles on the site.

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Taito goes Exclusively with OpenFeint

January 19th, 2010 by Arjan Olsder Posted in Connected Gaming, Platforms: iOS | No Comments »

Openfeint Aurora Feint managed to convince Taito in partnering up for their iPhone titles. Taito has already been a DeNa partner for some time and with DeNa having a share in Aurora Feint, this isn’t a huge surprise.

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App Stores Worth $6.2 Billion in 2010

January 19th, 2010 by Arjan Olsder Posted in Research & Stats | No Comments »

Gartner According to research from Gartner, consumers will be spending $6.2 Billion in app stores all over the world (what makes us wonder if there are any app sales channels that aren’t stores).

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Arjan Olsder is the Vice President of Pixalon Studios. Opinions expressed on this publication do not have to represent those of Pixalon Studios.

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