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Google and Developers work on SD Solution for Android

November 5th, 2009 by Arjan Olsder Posted in Platforms: AndroidOS | No Comments »

Android With the solution, consumers will be able to install their apps and mobile games on external memory and so, be able to better manage the memory space they have in their devices.

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T-Mobile NL Reacts to iPhone Hacks

November 5th, 2009 by Arjan Olsder Posted in Analysis & Editorial | No Comments »

T-mobile T-Mobile NL has announced that the company will start to work on a solution to avoid the clients with jailbreaked iPhones being hacked via a flaw in OpenSSH.

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Zeebo Launches in Mexico

November 5th, 2009 by Arjan Olsder Posted in Platforms: Brew | No Comments »

Zeebo Zeebo, the console aimed at the low budget consumer, will be launching on its second Latin American market; Mexico. The console is already supported by various mobile game developers as it only allows game purchases over a 3G connection.

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AppStore Hits 100.000, Officially!

November 5th, 2009 by Arjan Olsder Posted in Platforms: iOS | No Comments »

Apple A few weeks ago, we reported that Apple reched 100.000 apps (depending on the counting source). Last night, Apple confirmed they indeed passed the 100.000 line.

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ngmoco Acquires Miraphonic

November 5th, 2009 by Arjan Olsder Posted in Companies & M&A | No Comments »

Ngmoco ngmoco continues to make a lot of noise in the industry. Following their successful launch on the app store over a year ago, they just completed their first acquisition of Miraphonic.

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AppStoreHQ Lists App by Twitter Popularity

November 4th, 2009 by Arjan Olsder Posted in Marketing Strategies, Platforms: iOS | No Comments »

Appstore-hq iPhone users have gained yet another method to discover popular apps on the App Store. The website AppStoreHQ is now listing mobile games and apps based on their popularity on Twitter.

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Flurry: There’s an ‘Addict’ for That

November 4th, 2009 by Arjan Olsder Posted in Analysis & Editorial | No Comments »

Flurry Next to e-books overtaking mobile games on the App Store, Flurry revealed another interesting demographic. They tracked the ‘addict’ segment in Apple’s App Store.

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Micropayments Connect Free and Top Grossing Charts

November 4th, 2009 by Arjan Olsder Posted in Marketing Strategies, Platforms: iOS | No Comments »

Ngmoco Ngmoco has released its Eliminate Pro game on the App Store and as Jon Jordan noticed, it shows how success in the free games chart can translate in success for the top grossing chart as well.

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Financials: Glu’s Q3

November 4th, 2009 by Arjan Olsder Posted in Companies & M&A | No Comments »

Glu Glu reported $19.6 Million in revenues, $4.3 Million less than Q3 2008 ($23.9 Million). GAAP loss from operations and net loss were $(2.8) million and $(4.0) million, respectively.

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Low Demand for the iPhone in China

November 3rd, 2009 by Arjan Olsder Posted in Analysis & Editorial, Platforms: iOS | No Comments »

Wsj When China Unicom announced to start selling the iPhone in China, we already reported that the number of devices in the first batch was very low for that market. Reports are now coming in that the iPhone is even less popular than expected.

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Arjan Olsder is the Vice President of Pixalon Studios. Opinions expressed on this publication do not have to represent those of Pixalon Studios.

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