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Posts Tagged ‘Porting’

Metismo and OpenPath Form Strategic Alliance

June 29th, 2010 by Arjan Olsder Posted in Analysis & Editorial | No Comments »

Metismo and OpenPath have agreed to share their development knowledge. As a result, Metismo gains Brew development experience right from the heart of the Brew markets.

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XNA Extending to iPhone and Android?

March 15th, 2010 by Arjan Olsder Posted in Platforms: iOS, Platforms: XNA | No Comments »

Mono Last week, Microsoft demonstrated how an XBLA game could be continued on a Windows Phone 7 Series device through the XNA development platform. Novell has started to extend that XNA platform to iPhone and Android.

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Palm Discusses Pixi Development

October 20th, 2009 by Arjan Olsder Posted in Platforms: WebOS | No Comments »

Palm-one Palm will soon launch it’s second WebOS device called Pixi. Needless to say, a second device will bring fragmentation to the platform and so, Palm discusses how developers can prepare their games and apps.

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Fishlabs Heads to the Zeebo

October 4th, 2009 by Arjan Olsder Posted in Platforms: Brew | No Comments »

Fishlabs Fishlabs has announced that it will be starting up development of games for the Zeebo platform. The first mobile game that will be ported to the bigger screen will be Galaxy on Fire.

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RealGames Into Publishing

September 18th, 2009 by Arjan Olsder Posted in Development Platforms, Distribution | No Comments »

Realgames To assist mobile game developers in the ever growing pain of porting, RealGames has announced a new initiative called Federation of Studios. It should assist developers in porting to over 1700 devices in about 6 weeks.

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MS Publishes iPhone Porting Study

August 3rd, 2009 by Arjan Olsder Posted in Platforms: iOS, Platforms: Windows Mobile | No Comments »

Microsoft In the hope to transfer the App Store success to Windows Mobile, Microsoft released a case study about how an iPhone app can be ported to a suite of various Windows Mobile 6.5 devices.

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KDB Brings Flash Lite to non-Flash Lite Mobile Phones

March 26th, 2009 by Arjan Olsder Posted in Platforms: Adobe Flash & Air | No Comments »

Kdb-technology
Ever fancied bringing your Flash Lite game to devices that don’t have Flash Lite installed? With the latest tool called EBoda, from a company called KDB Technology Ltd, this might finally become reality.

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Progressive Media Reveales RocketFuel

March 18th, 2009 by Arjan Olsder Posted in Development Platforms | No Comments »

Progressive-media
Progressive Media has unveiled RocketFuel, their complete development platform tailored to meet the needs of developers and publishers targeting a wide range of devices across multiple platforms.

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Handmark to Acquire Freerange

February 9th, 2009 by Arjan Olsder Posted in Companies & M&A | No Comments »

Handmark
In order to increase their porting and distribution speed, Handmark has announced that it will acquire Freerange Communications somewhere along the next few weeks.

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Java Adapter, The Pirate’s Toolkit

February 8th, 2009 by Arjan Olsder Posted in Platforms: J2me | No Comments »

Blank
Some Russian developer has created a sort of porting tool for consumers that are unhappy about the low resolution of the mobile games they bought / the lack of touch screen support.

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Arjan Olsder is the Vice President of Pixalon Studios. Opinions expressed on this publication do not have to represent those of Pixalon Studios.

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