Author Archive
BREW 2008: EA Wants More Mobile Gaming Features
June 1st, 2008 by Arjan Olsder Posted in Platforms: Brew | No Comments »
In order for mobile games to go forward, EA Mobile thinks devices need to open up more. Low level access to functionality would allow better and more interactive mobile gaming experiences.
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Rectification Toward the Telcogames Letter Post
May 30th, 2008 by Arjan Olsder Posted in Companies & M&A | 18 Comments »
We just had a call with Lewis MacDonald in regards to the Telcogames letter we recently posted on the blog. There was a small error in our reporting which we would like to correct. At the same time, there where some additional questions from both sides.
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BREW 2008: Developer Awards
May 30th, 2008 by Arjan Olsder Posted in Game Awards | No Comments »
At the BREW 2008 conference, Qualcomm announced the winners of the seventh prestigious BREW Developer Awards. Within two mobile game awards, there was just one winner.
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BREW 2008: Qualcomm Goes Multi-Play
May 30th, 2008 by Arjan Olsder Posted in Platforms: Brew | No Comments »
No, this is not an announcement of Qualcomm offering a multiplayer solution for mobile games. In stead, Qualcomm CEO Paul Jacobs announced that he wants to see BREW all over.
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Google Also Opening Up an App Store
May 30th, 2008 by Arjan Olsder Posted in Platforms: AndroidOS | No Comments »
Following in Apple’s footsteps, Google announced to be opening up an official Android sales channel as well. The big difference is, it won’t be the exclusive way to go for content.
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TurboGrafx Games on iPhone
May 30th, 2008 by Arjan Olsder Posted in Platforms: iOS | No Comments »
Hackers succeeded in porting the TurboGrafx 16 PC engine to the iPhone. Needless to say, you need a jailbreaked iPhone in order to get it running.
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The Saints Score PopVox New Media Award
May 30th, 2008 by Arjan Olsder Posted in Game Awards | No Comments »
Dutch mobile game developer The Saints Content Creators has won a Canadian PopVox New Media Award for Best Mobile Game with their mobile GPS football game called NavBall.
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Ojom Bites The Dust
May 30th, 2008 by Arjan Olsder Posted in Companies & M&A | 6 Comments »
Yet another mobile developer leaves the market as Jamba (or Jamster) has closed down Ojom, their German mobile games development unit.
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Sonic Goes 8 Million
May 29th, 2008 by Arjan Olsder Posted in Marketing Strategies | No Comments »
Sega’s all-time classic Sonic The Hedgehog has turned into a sales monster. Since the release early 2006, the mobile game has sold 8 million times. The top channel was Verizon’s V-Cast.
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Disclaimer:Arjan Olsder is the Vice President of Pixalon Studios. Opinions expressed on this publication do not have to represent those of Pixalon Studios. |
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The guys over at QuicklyBored seem to have a wonderful time down at Brew 2008. Yesterday, the crew bumped in to a couple of Mobile Gaming Seniors and started interviewing them.