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Mobile Amusements Now Official iPhone Developer

May 6th, 2008 by Arjan Olsder Posted in Platforms: iOS | No Comments »

MobileamusementsUK mobile game developer Mobile Amusements has managed to get hold of an official iPhone Developer status, which is just a bit more work then just downloading the SDK.

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Artificial Life Releases Shooter: The Official Mobile Game

May 6th, 2008 by Arjan Olsder Posted in New Releases | 1 Comment »

ArtificiallifeArticifial Life and Paramount Mobile Entertainment have released Shooter: The Official Mobile Game. The game follows the intriguing storyline of the recently released DVD movie.

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Sven Halling: Let’s make mobile gaming cheaper

May 6th, 2008 by Arjan Olsder Posted in Marketing Strategies | No Comments »

End2endThe guys over at Mobile Entertainment Magazine have created a feature editorial with End2End’s VP of Game Services, Sven Halling, about the cost and flexibility problems in the industry.

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Eidos Announces Jupiter Lander

May 6th, 2008 by Arjan Olsder Posted in Game Announcements | No Comments »

EidosinteractiveEidos Mobile has taken a dive into computer history and managed to dig up one of the coolest C64 licenses we can remember. Yes, Jupiter Lander has been converted into their latest mobile game.

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Herocraft Announces Summer Games 2008

May 6th, 2008 by Arjan Olsder Posted in Game Announcements | No Comments »

HerocraftAt a first glance, this news sounds like an Epyx revival, but that is far from true. Herocraft has created their own mobile compilation of Olympic summer games.

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Zune Open to Mobile Gaming

May 5th, 2008 by Arjan Olsder Posted in 1 | No Comments »

MicrosoftzuneWith the release of Microsoft’s XNA Studio 3.0, another device is added to the mobile gaming family. Now, developers can start bringing their mobile games to Microsoft’s Zune device.

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eLBeS, The First Real LBS Event Announced

May 2nd, 2008 by Arjan Olsder Posted in Events & Conferences | No Comments »

It has been many years since the first LBS games where developed and face it, most of them died due to the expenses that come with launching a single game. Now, operators see LBS as a way to differentiate and so it’s time for a serious Summit on it.

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AT&T and I-Play Launch Development Contest

May 2nd, 2008 by Arjan Olsder Posted in Game Awards | 2 Comments »

AttEver wanted to go live on a big US carrier? AT&T announced their Windows Mobile based Game Development Contest in close cooperation with mobile game publisher I-Play.

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Glu’s CFO Dance

May 2nd, 2008 by Arjan Olsder Posted in People | No Comments »

GluGlu’s CFO Albert A. "Rocky" Pimentel has resigned from the company. Glu acted quickly by replacing Albert with Eric R. Ludwig as Interim CFO.

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Vivendi Releases Crash Bandicoot Nitro Kart

May 2nd, 2008 by Arjan Olsder Posted in New Releases | No Comments »

VivendigamesmobileVivendi Games Mobile has announced the release of Crash Bandicoot Nitro Kart and Crash Bandicoot Nitro Kart 3D, which will take Crash further into the world of 3D gaming.

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Arjan Olsder is the Vice President of Pixalon Studios. Opinions expressed on this publication do not have to represent those of Pixalon Studios.

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